Control Player Tension with Dynamic Difficulty Adjustment
Master thesis project on how to control player tension with dynamic difficulty adjustment in Divinity: Original Sin 2
Control Player Tension with Dynamic Difficulty Adjustment
This project is an archived student project, the content here is considered obsolete.
Deliverables
Platform and Tools
Divinity: Original Sin 2 Definitive Edition Engine: The Divinity Engine 2 Working Hours: 210+ Hours
Defense Presentation
Gameplay Walkthrough
This post is licensed under CC BY 4.0 by the author.