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Projects

Team Name:

  • UBISOFT SHANGHAI

Engine/Tools Used:

  • DUNIA ENGINE 2

Role:

  • Technical Designer

Trailer:

 

Game Description:

  • Welcome to Yara, a tropical paradise frozen in time. As the dictator of Yara, Antón Castillo is intent on restoring his nation to its former glory by any means necessary, with his son, Diego, following in his bloody footsteps. Their oppressive rule has ignited a revolution.

Responsibilities:

  • Responsible for various gameplay systems’ implementation, including Fast Travel, Vehicle, Open World Collection System, Collections, Open World Encounters, VO and Localization.

  • Training and mentoring Level Designers and Level Artists r technical topics including script, mission ow, combat, open world, etc.

  • Improved an internal tool to help teammates to locate and resolve bugs more easily, help them prioritize bugs during closing phase.

  • Created a tool to help distribute thousands of bugs to corresponding assignees based on map segments with just one click, saving 7 days work into 40 minutes.

Trailer
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